I shall never forget!
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*always set ground plane and origin before creating anything else
*if u do that u may create nulls, camera, light etc*once u open ur scene via script in 3Ds max, before doing anything save it and close! then open again

*you can earthier create null and attach all elements with camera to it or select all and use group option

rendering SHADOWS:

Once u add sphere light do not forget to turn on in settings “cast shadow”

Set up in materials -mat shadow render and attach it to plane which represents floor of scene. Hide objects to render it separately for more combination in AAF.
To make objects visible or not to camera use “object properties” and select/deselect  “visible to camera”.

Special thanks to professor Alex for help and advices!

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  • Video of composting results you can watch on my Vimeo account: link
References

Gandalf the grey. (n.d.). Retrieved from http://lotr.wikia.com/wiki/Gandalf

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