YayI I did some rigging and have assigned weights! All this first time in blender : ) and then some things went out of control 😀 I got creative.
Materials assigned and 1st set of bones layout with names : )
Some quick tests
It works~! Model will be re-rigged probably as I want make this dragon look more unique.
In order to do that I get back to sculpting and then things went creatively crazy 😀
Time to check if I can recreate some of those spines in low poly : )